Reflections/Conclusion

Back when I started this project, I never knew it would take this long, or become such a strong tale. But, like most things in roleplaying, they're never what you expect. When I first got the concept for Nemisis, I had not yet discovered RPGs and the idea was much different than it is now. The game was originally planned to be a video game (3D action, Doom-esque), but, as I couldn't program (and for that matter, still can't), the idea was one in a hundred, and was placed in that pit in the back of my mind where so many game ideas go.
Later, I would come back to the concept, each time altering it. The game went from video game, to board game, to a collectable card game (aliens take over modern Earth), among others.
Finally, one night (shortly after my grand discovery of RPGs) the idea hit me like a sack of rusted metal shards. "Why not a roleplaying game?" The idea seemed to whisper to me. Maybe it was the late hour, maybe it was boredom, maybe I had had too much caffeine, or, maybe, my house was built on an ancient Indian Burial Ground, but I could almost feel a tingle.
I set to work immediately on my new (used) Acer 486SX 33mhz PC (don't laugh) and began typing the document. You'll notice the names of the files are rpgpt#, this is because I believe naming a game adds a finality to it, and is a jinx. (I had named several games near completion, all suddenly stopped.) The names flowed from one, to another, until finally, it hit me. "Nemisis" It spoke perfectly of the game. It meant an enemy. In my game, humankind became their own nemesis, being converted to evil, and by the evil shown in cities and the hearts of governments and individuals out only for themselves.  unfortunately, I am a chronic bad speller and managed to spell it "Nemisis" instead of "Nemesis", the proper form. However, I have worked this into the game. In the new language "common" (see skills) many spellings have been simplified. In the game, nemesis is instead spelled nemisis. Well, I'm just too lazy to change it.
The aliens also underwent a constant name change. No particular name seemed to quite fit them (except "the nemisis"). The name changed from Norcha, to Akkirika, and finally, to Arrik-Ka (not perfect, but good enough).

The original plan was to sell it myself (copied from a printer) at a measly $10 a copy, but once I got online, a new idea hit me. "Mass marketing" However, I didn't think anyone would send a check (yeah, and I'm gonna give em my address!) to a total stranger for a product they know nothing about!

So, I decided to make it free!

(note- If you really do enjoy it, please send some cash, food stamps, magically powered foodstuffs, rocks, etc. to me. I can give you my address if you send an e-mail to styphathal@yahoo.com.com)

(note2- Printed copies are still available, for only $5, see above)

If you like the game, send me comments and ideas (or even stats for your home-made junk), it could really help me out. (styphathal@geocities.com)

The game skill has become very grand, and, as such, I will be producing a series of several source books (around 10) that cover major worlds and the developments of 5 years of Hell. Once complete, each will be posted on the download page. Until then, stats completed for incomplete books can be found at: The Alcordian News Network

If you want to play, but nobody you know wants to, check out the IRC-based campaign I run for Nemisis at: http://apok.iwarp.com/nemisis/irc/irc.html

If you REALLY, REALLY like the game, make a link to it. Just copy the html below and paste it on your page.

<CENTER>

<A HREF="http://www.geocities.com/TimesSquare/Ring/7621/nemisis/nemisis.html"><IMG
SRC="http://apok.iwarp.com/nemisis/nemisis.gif"></A><BR>

</CENTER>

<BR><BR>

If you want to place the rules on your page, go ahead. But remember, they're copyright Doomsday Games and Styphathal. So, be sure to mention the both of us (a link wouldn't help either).

If you're a game designer (and/or work at a game company) and are interested in Nemisis, send me an e-mail at: styphathal@yahoo.com and we'll hammer it out.

Thank you everyone for putting up with the incomplete version, this one is much better.

I would also like to thank the FreeRPG webring for listing Nemisis, in its incomplete version; unclebear.com for posting my site (I love you, man!); Gameseeker (the first search engine to list it, these guys kick!); rpg.net (for posting their site in their Free RPG index (it has been removed since then, and I will try to get it back on there)); Titan (first personal site link to Nemisis); Yahoo message boards (often placed links here); the creators of Rifts, AD&D, and LUG's ST:TNG rpg for the ideas and sensibility required to write an RPG; Coca-Cola and your local Coca-Cola bottler (for Surge, bless it's pee-green citrus-like taste); and anyone who actually bothered to READ NEMISIS!



 

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 Copyright Doomsday Games and Styphathal. 
,mailto:styphathal@geocities.com