SL-SF-24 "Whitehawk"
Light Spacefighter
HP: 275
Shield: +100
Speed: Max: 900 KPS
Average: 300 KPS
SdT: n/a
Systems: Ejection
Targeting (+3)
Multiple Fire (can fire any number of the same type of weapon simultaneously)
Comm
Tracking/Radar
Weapons:
Blaster (x2)- 5D6+5 (double shot x2)
10,000 ft
unlimited ammo
Ion (x2)- 4D6+2 (x2 to shields) (double shot x2)
7,000 ft
unlimited ammo
"Non-Locking" Missiles (x6)- 30+5D6
2,500 ft
"Heat-Locking" Missiles (x2)- 32+5D6
2,300 ft
+2 to attack
AL-SF-27 "Panther"
Medium Spacefighter
HP: 295
Shield: +120
Speed: Max: 800 KPS
Average: 250 KPS
SdT: n/a
Systems: Ejection
Targeting (+4)
Multiple Fire (can fire any number of the same type of weapon simultaneously)(This system can link both energy weapon systems)
Comm
Tracking/Radar
Weapons:
Blaster (x2)- 5D6+6 (double shot x2)
10,000 ft
unlimited ammo
Microwave (x2)- 4D6+3 (2x to all synthetics) (double shot x2)
6,000 ft
unlimited ammo
"Heat-Locking" Missiles (x4)- 32+5D6
2,300 ft
+2 to attack
"Audio-Signal-Locking" Missiles (x2)- 35+5D6
2,100 ft
+5 to attack
AL-SF-32 "Mad Dragon"
Heavy Spacefighter
HP: 325
Shield: +135
Speed: Max: 700 KPS
Average: 200 KPS
SdT: n/a
Systems: Ejection
Targeting (+5)
Multiple Fire (can fire any number of the same type of weapon simultaneously)
Comm
Tracking/Radar
Afterburners (+100 KPS)
Weapons:
Blaster (x2)- 5D6+5 (double fire x2)
8,000 ft
unlimited ammo
Ion (x2)- 4D6+3 (2x to shields) (double fire x2)
6,500 ft
unlimited ammo
Microwave (x2)- 4D6+3 (2x to synthetics) (double fire x2)
5,500 ft
unlimited ammo
"Heat-Locking" Missiles (x4)- 32+5D6
2,300 ft
+2 to attack
"Audio-Signal-Locking" Missiles (x2)- 35+5D6
2,100 ft
+5 to attack
"Audio/Visual-Identification-Locking" Missiles (x2)- 37+5D6
1,900 ft
+8 to attack
Bombers
AL-SB-8 "Squall"
Tactical Space Bomber
HP: 290
Shield: +90
Speed: Max: 650 KPS
Average: 170 KPS
SdT: n/a
Systems: Ejection
Targeting (+6)
Multiple Fire (can fire any number of the same type of weapon simultaneously)
Comm
Tracking/Radar
Weapons:
Blaster Turret (360 rotation)- 5D6+3 (x2 double blast)
7,500 ft
unlimited ammo
"Mini-Missile (Non-Locking)" (x8)- 15+5D6
1,200 ft
"Non-Locking" Missiles (x4)- 30+5D6
2,500 ft
"Heat-Locking" Missiles (x2)- 32+5D6
2,300 ft
+2 to attack
"Audio-Signal-Locking" Missiles (x2)- 35+5D6
2,100 ft
+5 to attack
"Audio/Visual Identification-Locking" Missiles (x2)- 37+5D6
1,900 ft
+8 to attack
"Swarm" Bombs (x10)- 15+5D6 x # fired
1,200 ft
-2 to attack
can be fired 1-10 at a time